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Department of
Computational Perception
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MUSIC INTERFACES & VISUALIZATION
Intelligent Music Interfaces
| The general
philosophy is that music collections
should be structured (automatically, by the computer) and presented
according to intuitive musical criteria. Objectives are to develop
innovative, creative, appealing, user-centered, and playful
applications to access music and thus to enable new ways of discovering
hidden treasures in large
collections. One example is nepTune, an
interactive, landscape-like interface that permits and even encourages
the exploration of music
repositories. Examples for projects:
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Mobile Music Interfaces & Processing
| For
mobile devices the challenge is to provide powerful and efficient
algorithms and strategies to deal with the limited resources available
on such devices (e.g., processing power, screen resolution, interaction
capabilities). Music processing on such devices includes developing
optimized feature extractors and efficient usage of Web services.
Intelligent interfaces aim at elaborating novel and easy-to-use
paradigms to improve the user experience when sifting through music and
multimedia collections stored on the device or streamed from the Web. Examples for projects (can be carried out on Android and iOS platforms alike):
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Visualizations
| We
are also interested in and are actively developing various
visualization approaches for different application scenarios related to
information visualization and visual analytics.
With our CoMIRVA
framework we aim at developing a collection of Java-implementations of
various algorithms concerning music, multimedia, information retrieval,
information visualization, and data mining. In this context, various
directions to include different visualization techniques are possible.
Projects can be developed within the CoMIRVA framework, but also in
programming languages other than Java, if desired. Examples for projects:
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last edited by pk on 2012-02-20